I could have sworn that was her voice talking to Abaddon in the first game before he becomes the Destroyer. Even though Death refuses to call her his mother, let alone even let her touch him, she tries to act all sweet to him. I’ll never get over his sneaky sounding voice, and I also enjoyed Lilith and her seductive sounding voice, as well as her way of trying to convince Death to bring back his own kin. Instead of trading souls with him to get abilities, you can buy loot boxes from him that contain random items. Vulgrim is back, though his role is a lot smaller. Michael seems to voice villains more often so it’s a different take for him to do Death and I love it. He really brings out Death’s charm, wit, and sarcasm. Well like I said, Michael Wincott was the perfect choice for Death’s voice. There’s even a time in combat where you can make him squish those scarabs and he gives a little laugh. I always imagined him to be a loner and rather quiet, but instead he talks more and even has a sense of humor. Other than that, same old hack and slash combat that I love, with some improvements, puzzles are easier for me now that I know what to expect, and similar abilities along with new ones.Īlright, so characters, Death is not who I thought he was. Another great feature is the Crucible which is basically a survival arena. There are also additional short campaigns you can play and I will cover those DLCs later. There were also significant bugs to point out, one of them even caused freezing but luckily, I was able to fix that. But some of the tracking progress of certain quests isn’t done very well such as for ones where you have to find collectables. While its predecessor is more linear, this game offers a more open world approach with classic RPG elements like buying new abilities with skill points each time you level up and changing your weapons (though scythes are always primary) and armor. His more powerful form the Grim Reaper, no surprise wielding his signature scythe the Harvester which is badass. Not only can he run along ledges, but he can also climb up certain points, jump from others, as well as run along walls or jump from one to another. Sure, when you have to do a lot of tasks for a character to get what you need, the story drags a little, but when you finally get to that point where shit gets real, does the story get good!Īs far as gameplay goes, Death is a lot more agile than War. To me, the Corruption is a combination of an infection and an imbalance in worlds leading towards nothingness, or so the Crowfather described it. To make matters worse, there’s a Corruption spreading where the root is one of Death’s brothers thought to be killed. The tree is a portal between worlds: the world of the Makers, the dead, Angels, and Demons and what he really seeks is the Well of Souls. The story also opens up much more lore to the Darksiders universe: that Death and the other three Horsemen are the last of their kind: the Nephilim, and they slay the rest of their kin upon the start of their servitude to the Charred Council, during the battle of Eden A world originally intended for mankind until the other Nephilim hoped to claim it for themselves.ĭeath’s journey seemed simple at first: Reach the Tree of Life and restore humanity, until Death learns that his task is more than just reaching the tree. This game’s story takes place parallel to the first, while War is sent to Earth to clear his name, his older brother Death sets out on a journey of his own to save War from imprisonment and believes that if there was a way to restore mankind, it could erase the crime. That’s right, Darksiders II is complete and it’s a far richer game than the first, but equally as enjoyable. Starting this game every time I wanted to play, felt like playing The Witcher 3 again with the narration that gave me a recap of where I was. The journey so far…… the Horseman who we all thought was meant to bring death, did the exact opposite.
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